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Evade Gismo

A NO BULLSHIT GAME BLOG

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November 14, 2016

OF PATCHES AND POLITICS IN ELDER DRAGON HIGHLANDER

November 14, 2016/ Jordan Mowat
OF PATCHES AND POLITICS IN ELDER DRAGON HIGHLANDER

Even after the better half of my lifetime, tabletop Magic: The Gathering continues to provide fresh opportunities for creativity and interesting choices in its players - both during games, and in between.

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November 14, 2016/ Jordan Mowat/ Comment
Article
mtg, magic, magic the gathering, playgroup, card game, meta, patch notes, highlander, edh, tabletop
October 24, 2016

THE CURSE OF CONVENIENCE

October 24, 2016/ Jordan Mowat
THE CURSE OF CONVENIENCE

Digital gaming offers convenience and accessibility -- but what's lost when we take away the hard work that analog gaming demands?

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October 24, 2016/ Jordan Mowat/ Comment
Article
magic the gathering, magic, mtg, hearthstone, multiplayer, interactive
September 05, 2016

CONFESSIONS OF A TERRIBLE GAMER: EXPECTATIONS

September 05, 2016/ Jordan Mowat
CONFESSIONS OF A TERRIBLE GAMER: EXPECTATIONS

I have a confession to make.

I was wrong.

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September 05, 2016/ Jordan Mowat/ 1 Comment
Article
terrible gamer, no mans sky, bioshock, hype, reddit, daredevil, steam
August 26, 2016

GETAWAYS

August 26, 2016/ Jordan Mowat
GETAWAYS

Far and away from the familiar world of money, duty, and words, so-called "Peace Games" are a growing genre in video-games that stick in your head after one brief playthrough.

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August 26, 2016/ Jordan Mowat/ Comment
Article
abzu, inside, firewatch, journey, the witness, relaxation, design, AAA, grow home, violence, desktop destroyer, joe cartoon, peace, peace game, beauty
July 17, 2016

ONE-WAY REPLAYS OF INSIDE

July 17, 2016/ Jordan Mowat
ONE-WAY REPLAYS OF INSIDE

No matter how many times I played through one particular chapter, it was never not terrifying to sprint down a root-whorled forest path from a pack of attack-dogs. The emotional power isn’t in the context or the so-called “Story” -- it’s in the fundamental look and feel of the scene itself.

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July 17, 2016/ Jordan Mowat/ Comment
Article
inside, playdead, replay, achievements, philip k dick, synth
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